Posted: November 06, 2006
GestureTek Mobile announced today the release of TiltaWorld’s EyeMobile enabled 3D Tilt-a-World game for Verizon VCAST mobile phones. This is the world’s first 3D mobile game that utilizes the camera to enable motion-controlled gaming. 3D Tilt-a-World’s game play uses camera controlled navigation, and has a 3D playfield with multi-tiered levels of maze-like paths, puzzles, and gems. The game is the first to truly exploit features unique to camera phones. Any game action can be controlled, naturally and intuitively, with a simple tilt of the phone.
3D Tilt-a-World offers several polygonal mazes for the game player to roll through; passing check-points and rolling under spinners to collect gems, deadly falls, and vanishing boarders provide a series of challenges in this race against time.
“When we first started this project two years ago, we saw the opportunity to use gestural control to take mobile gaming to a new, intuitive level of fun and simplicity,” said Robert Goodale, co-founder of TiltaWorld LLC. “Using GestureTek technology, Tilt delivers on that promise.”
GestureTek’s patented Video Gesture Control technology, used in the development of 3D Tilt-a-World, has also been licensed on other platforms by industry leaders such as Microsoft, for its XBOX 360 Gaming Console Live Vision Camera, Sony Computer Entertainment, for its PlayStation2 EyeToy, and Hasbro, for its Playskool ION Educational Gaming System. It is now available to game and application producers as a BREW developer tool.